When you are in the Launcher you can configure ScummVM and games as well as start games, all with the mouse. When running a game there are a number of hotkeys to which ScummVM will respond (e.g. To save a game, take a snapshot, quit ScummVM). The games supported by ScummVM are point-and-click games. This means that you need to use the mouse to.
Classic PC adventure games such as The Curse of Monkey Island and Maniac Mansion are nearly impossible to play on modern computers because they were developed in LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) scripting engine and designed to run in DOS. If you have a few old games lying around that you’ve been itching to play again, grab the open-source emulator ScummVM, and set it up using this simple guide.
First, download ScummVM from the ScummVM website. The enterprising developers who contribute to the project have designed versions of ScummVM for major platforms such as Windows 7 and Mac OS X, as well as for Linux, iOS, Android, and even game consoles like the Sony PlayStation 3 and Sega Dreamcast. No matter what kind of device you’re using, make sure to download the latest version of ScummVM that’s compatible with your operating system.
Next, you need to install ScummVM. Note that this process differs depending on the version; for example, while the 32-bit Windows 7 version of ScummVM comes packaged inside a Windows installer program, you may have to unzip the files manually on other systems. In some cases, such as when you're installing ScummVM in Mac OS X or on a Sega Dreamcast, you’ll need to mount ScummVM as a disc image (or burn the image to a disc that your game console can read). If you have any trouble with obscure devices or outdated files, consult the helpful community on the ScummVM forums for assistance.
After you successfully install ScummVM, you have to copy all the files from the game to a directory on your hard drive. If you still own a physical copy of a SCUMM game such as Full Throttle or Zak McKracken and the Alien Mindbenders, go ahead and copy the entire game directory to a clearly labeled folder on the hard drive. For the purposes of this guide, I've downloaded a copy of Revolution Software's 1994 sci-fi adventure game Beneath a Steel Sky. Although Beneath a Steel Sky is based on a different scripting engine, it is compatible with ScummVM; the game's creators made it publicly available in 2003, and you can download a copy for free from the ScummVM website.
![Game Game](/uploads/1/2/4/8/124859210/277297050.png)
Next, boot up ScummVM and choose Add Game from the opening menu. Navigate to the directory on your hard drive where your game of choice resides, highlight the game directory, and click the Choose button. Make sure to select the entire game directory, and not just a single file (such as the game executable), or else ScummVM will be unable to run the game.
Now you’re almost ready to play. If ScummVM can run the game, it should offer a small options window in which you can configure game settings such as the audio levels, the graphical quality, and your MIDI preferences. Once you’ve tweaked the game to your liking, click OK to confirm and to return to the main game list.
Congratulations, you’ve successfully configured the ScummVM emulator to run your classic game on a modern device! From here you can repeat the process to add more games to your ScummVM list, or just select a game and click Start to dive in and play.
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Game | Developer | Publisher | First release | Available on |
---|---|---|---|---|
Beneath a Steel Sky | Revolution Software | Virgin Interactive | March 1994 | |
Blade Runner | Westwood Studios | Virgin Interactive | November 1997 | |
Broken Sword II: The Smoking Mirror | Revolution Software | Virgin Interactive | 31 October 1997 | |
Broken Sword: The Shadow of the Templars | Revolution Software | Virgin Interactive | 30 September 1996 | |
Day of the Tentacle | LucasArts | 25 June 1993 | ||
Fatty Bear's Birthday Surprise | Humongous Entertainment | Humongous Entertainment, Nightdive Studios | 26 March 1993 | |
Freddi Fish and Luther's Maze Madness | Humongous Entertainment | Nightdive Studios | 22 November 1996 | |
Freddi Fish and the Case of the Missing Kelp Seeds | Humongous Entertainment | Nightdive Studios | 28 October 1994 | |
Full Throttle | LucasArts | 1995 | ||
I Have No Mouth, and I Must Scream | The Dreamers Guild | Cyberdreams, Nightdive Studios | 31 October 1995 | |
Indiana Jones and the Fate of Atlantis | LucasArts | LucasArts, Disney Interactive Studios | June 1992 | |
Indiana Jones and the Last Crusade: The Graphic Adventure | LucasArts | LucasArts, Disney Interactive Studios | 1 July 1989 | |
Lighthouse: The Dark Being | Sierra Entertainment | 1 January 1996 | ||
Loom | LucasArts | LucasArts, Disney Interactive Studios | May 1990 | |
Lure of the Temptress | Revolution Software | Virgin Interactive | June 1992 | |
Maniac Mansion | LucasArts | 12 March 1988 | ||
Monkey Island 2: LeChuck's Revenge | LucasArts | December 1991 | ||
Pajama Sam: No Need To Hide When It's Dark Outside | Humongous Entertainment | Nightdive Studios | 4 October 1996 | |
Putt-Putt Enters the Race | Humongous Entertainment | Humongous Entertainment, Nightdive Studios | 1 January 1998 | |
Putt-Putt Goes to the Moon | Humongous Entertainment | Humongous Entertainment, Nightdive Studios | 1 October 1993 | |
Putt-Putt Joins the Circus | Humongous Entertainment | Humongous Entertainment, Nightdive Studios | 31 December 2000 | |
Putt-Putt Joins the Parade | Humongous Entertainment | Nightdive Studios | 1 January 1992 | |
Putt-Putt Saves the Zoo | Humongous Entertainment | Humongous Entertainment, Nightdive Studios | 31 December 1995 | |
Putt-Putt Travels Through Time | Humongous Entertainment | Nightdive Studios | 21 November 1997 | |
Putt-Putt and Fatty Bear's Activity Pack | Humongous Entertainment | Humongous Entertainment, Nightdive Studios | 25 March 1994 | |
Putt-Putt and Pep's Balloon-o-Rama | Humongous Entertainment | Humongous Entertainment, Nightdive Studios | 1 January 1996 | |
Putt-Putt and Pep's Dog on a Stick | Humongous Entertainment | Humongous Entertainment, Nightdive Studios | 31 October 1996 | |
Sam & Max Hit the Road | LucasArts | November 1993 | ||
Space Quest 6: Roger Wilco in The Spinal Frontier | Sierra Entertainment | March 1995 | ||
Space Quest I: Roger Wilco in The Sarien Encounter | Sierra Entertainment | 20 August 1991 | ||
Space Quest II: Chapter II - Vohaul's Revenge | Sierra Entertainment | 14 November 1987 | ||
Space Quest III: The Pirates of Pestulon | Sierra Entertainment | 24 March 1989 | ||
Space Quest IV: Roger Wilco and the Time Rippers | Sierra Entertainment | 4 March 1991 | ||
Space Quest V: Roger Wilco - The Next Mutation | Sierra Entertainment | 5 February 1993 | ||
Space Quest: Chapter I - The Sarien Encounter | Sierra Entertainment | October 1986 | ||
Spy Fox: Dry Cereal | Humongous Entertainment | Nightdive Studios | 17 October 1997 | |
The 7th Guest | Trilobyte | Virgin Interactive | 1 April 1993 | |
The 7th Guest: 25th Anniversary Edition | MojoTouch, Trilobyte | MojoTouch | 2 April 2019 | |
The Curse of Monkey Island | LucasArts | 31 October 1997 | ||
The Dig | LucasArts | 1 November 1995 | ||
The Journeyman Project: Pegasus Prime | Presto Studios | 1994 | ||
The Secret of Monkey Island | LucasArts | 15 October 1990 | ||
Tony Tough and the Night of Roasted Moths | Nayma Software | Nightdive Studios | 1 December 1997 | |
Toonstruck | EA Pacific | Virgin Interactive | 4 November 1996 | |
Zak McKracken and the Alien Mindbenders | LucasArts | Disney Interactive Studios | 1 January 1988 |